
The winner of the game is at the top of the list. This screen details the achievements of the players during the game. Once the game is finished, the players are presented with a ranking screen. If all the players agree then the game will end and everyone will be returned to the waiting room. If at any point a player wishes to leave the game, he should bring up the options menu and press ‘Quit Mission’, he will then be asked to ‘Quit Game’ which means he will leave the game, or he can select ‘End this Game’ which will ask the other players if they wish to end the game. If the host thinks it will take too long, he can click ‘Cancel Game’ which will end the game for all players.ĭuring re-syncing it is still possible to use the chat feature by pressing the “Enter’ key. Once the game is re-synced it should continue as normal. If the games lose sync, a panel will be displayed with a time bar showing how long it will take to re-sync the game. This normally only happens on the Internet using modems, but it can occur with other types of connections. The other connection problem is when the game on each person’s computer gets out of sync with the host.

If the player’s connection recovers, then the panel will automatically be removed from the screen and the game will continue normally. If the player’s connection hasn’t recovered within 60 seconds they will automatically be ejected or the host can click eject at anytime to remove that player from the game. There are two main problems that are likely to occur.įirstly, if a player’s connection becomes very slow, or they lose their connection entirely, the other players will be presented with a panel with the option to eject the player with the problem. This is most likely to happen when people are playing on slow connections/wi-fi/using modems. Some machines may suffer from connection problems during the game. If any players are in teams, the colors of the teams are shown in the top-left corner of the name buttons. On the chat panel you can select which players you wish to chat to and you can also send them pre-defined ‘insults’ by clicking on the 1-20 buttons. (J) Click here to indicate you are ready.ĭuring the game it is possible to chat to other players using the chat panel, which is activated by pressing the “Enter’ key. (H) Chat – Players can chat here before starting the game. The icon in BL represents an unbalanced map. You can sort maps by Number of Players, Balance or Name. Game Speed – changes the speed of the gameĪuto save game – The time interval at which the game will be saved No Dogs – caged war dogs cannot be used in combat. No Cow Throwing – prevents Cows/Disease being launched. The corresponding letters are below, which match with the screenshot above, giving a description of each section. The host can make adjustments as to how the game will function for all players. The host can ‘Eject’ any player he doesn’t want in the game by clicking the ‘X’ button next to the player’s name they wish to eject.

Once you are ready, you must select the ‘Ready’ button and then wait for the host to launch the game. On this screen when playing as the host, you can select the map and game settings you wish to play with. *Be sure to restart the game otherwise you may still not have access Hosting Screen Ensure the Stronghold Crusader isĪllowed for private networks and click on Allow access*.
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Please task switch and check to see if Windows is showing the Windows Security Alert/Firewall message. If you’re unable to find the multiplayer game. If you have problems connecting via TCP/IP please try the IPX workaround listed in the Troubleshooting section. Any multiplayer games hosted on the same network should be automatically found. In the Service Providers menu select ‘Internet TCP/IP Connection For DirectPlay’Ĭhoose whether you want to be the Host of a multiplayer game or click on Join, if you wish to join in an existing game.
